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Trần Thành Long's avatar

I see a lot of similarities between this post and Fabien's "Data structures and invariants" https://fgiesen.wordpress.com/2010/09/27/data-structures-and-invariants/

Specifically, the SearchTreeForInterestingChain example vs the doubly-linked list one.

Do you think your idea of an "effective codepath" is similar to the concept of invariants?

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dear dear's avatar

What can be an effective way to create keys for textures and sound? I could use file paths since those are always unique but asset hot loading won't work with this since it's the same filepath before and after modifying the file.

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