The Marketplace Of Ideals
When I first learned programming, I was told—by peers, Internet tutorials—and later, when I was in university, by professors—a number of rules. They included ideas like “abstraction is good, to avoid lower level details”, “manual memory management is difficult and you should not do it”, “never write systems from scratch”. The justification for every rul…
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a year ago · 66 likes · 10 comments · Ryan Fleury